SHIP STATUS · HOLDING POSITION

Ready for your command.

COMMANDER’S ORDERSUncharted sector

Choose an order. Your crew will carry it out.

SECTOR-07 · THE OTHER SIDEUnchartedHull
100%

Wheel: zoom toward pointer · Drag: pan · Edge pan optional · Double-click destination: Set course · Click space: waypoint · Outer ring: scan 850 · Inner ring: proximity 180

Choose Scan nearby space in the commander toolbar.

Options

Map



Both fixed rings are off by default. The fading ping remains visible; detection ranges are unchanged.

Audio

Tap Sound to enable audio

Music starts after Sound is enabled. Volume and sidebar preferences are saved in this browser.

Distress signal

Blueprints & crafting

Research an artifact, then dismantle it to recover gold and a reusable blueprint. Fabricate modules here and install them through Ship Equipment.

Ship Equipment

Choose a slot, then fit equipment from cargo. Removed modules return to cargo; standard ship systems take over. Refitting requires an idle crew and takes engineering time.

Playtest tools

Playtest settings stay in this browser. Apply while idle with an empty order queue. Crew skills and installed upgrades still affect durations. Drone flight speed changes transit time; exploration and mining settings describe the mission at normal drone speed.

Drone report

Select a find to see its orders. Click outside this window or press Escape to dismiss.

Crew & passengers

Assignments can change while idle with no queued orders. Assigning an officer from another station swaps the two officers. Assigning a passenger relieves the current officer to passenger status.

Ratings and experience affect timed work. Food and water shortages lower motivation. Injuries, hiring, experience gain, and tactical combat bonuses come later.

Contract journal

Active jobs, completed deliveries, and cancelled contracts. Cargo remains available for trade until you turn it in.

Confirm course

Sector chart

Travel between sectors by approaching an investigated gate and choosing Jump. Your chart and recovered resources are remembered.

Welcome, Captain.

Your ship was on an expedition to study the Rift when you were suddenly pulled through and transported somewhere else in the universe.

Now, you and your crew must figure out how to get back home. It will take exploration, survival, combat, mining, trading, and a bit of luck to find your way.

Start a new expedition?

This clears this browser’s saved ship, discoveries, cargo, credits, and log.

DOCKSIDE MARKET

Outpost

Purchased modules enter cargo. Open Ship Equipment to compare and fit modules, or select one in cargo to order installation. Commodity stock replenishes on arrival.